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CG Map

Follow the above link to see the site map with where your CG is bunking. We HIGHLY recommend bunking with your CG as this will provide the best RP possibilities for you. If you have any questions, please email plot@spitelarp.com.

Here are the descriptions of the buildings that the Camp provided for us:

LODGES
#9 Main Lodge: Large building with stone fireplace and large recreation area. It
includes full commercial kitchen, dishes, cooking equipment, tables and
benches for 150 people. It has one bathroom and electricity with other
restroom facilities adjacent.
#14 Blue Bird Lodge: Large upstairs space with Franklin wood stove, bathroom
and electricity. It sleeps 20 (mattresses on the floor).
#17 Health House Lodge: Sleeps 5, has electricity, 2 bedrooms, bathroom,
kitchen and electric heat.
#20 Tayito Lodge: Two bedrooms (sleeps 6 each), 2 bathrooms, kitchen, living
room, propane heat and electricity.
#22 Herman’s Hut: Sleeps 8, has electricity, bathroom, kitchen and electric heat
(mattresses on the floor).

SLEEPING CABINS
Sleeping cabins are small and generally have little activity space. Electricity is
limited as indicated. Toilets, sinks and showers for sleeping cabins are located in
two detached bathhouses (#9 & # 20). One bathhouse has facilities for men and
women and wheelchair access (#20), and the other bathhouse is open air (#9).
#1 Big Dipper & Little Dipper, connected cabins, sleeps 20, has electricity.
#2 White Cap & Honeysuckle, connected cabins, sleeps 20.
#4 Sea Gull, sleeps 9.
#5 Fir Tree, sleeps 9.
#7 Crow's Nest, sleeps 6, has electricity.
#13 Jupiter; sleeps 10, has electricity
#15 Evening Star, sleeps 9, has electricity
#16 Driftwood and Blue Heron, connected cabins, sleeps 20, has electricity
#19 Sandpiper, sleeps 4, has bathroom and electricity
Er, isn't #8 a recycling location? Not... somewhere you can sleep?
#3 is also listed as "Not available" on the key. Is this actually open?
#10 is "OLS." I don't know what that means, but I somehow doubt you can sleep there.
Per our site visit, all the assigned locations should work. If we run into any issues, we will deal with them at site. If there are any issues an updated site map will be at logistics and the buildings will have signs.
"OLS", in a camp context, usually refers to "Outdoor Living Skills". It likely refers to a building in which they store supplies for, and teach, those sorts of things.
#8 is, in fact, recycling. We will get that corrected.
#10 is not for sleeping either.
#3 is currently closed and not noted when it will be opened again. Unavailable for our use at this time.
#18 is also not open for use.

Sorry for the confusion. It looks like some of our notes got confused. We should get this corrected shortly.
Thanks for the clarification!
Here are the descriptions of the buildings that the Camp provided for us:

LODGES
#9 Main Lodge: Large building with stone fireplace and large recreation area. It
includes full commercial kitchen, dishes, cooking equipment, tables and
benches for 150 people. It has one bathroom and electricity with other
restroom facilities adjacent.
#14 Blue Bird Lodge: Large upstairs space with Franklin wood stove, bathroom
and electricity. It sleeps 20 (mattresses on the floor).
#17 Health House Lodge: Sleeps 5, has electricity, 2 bedrooms, bathroom,
kitchen and electric heat.
#20 Tayito Lodge: Two bedrooms (sleeps 6 each), 2 bathrooms, kitchen, living
room, propane heat and electricity.
#22 Herman’s Hut: Sleeps 8, has electricity, bathroom, kitchen and electric heat
(mattresses on the floor).

SLEEPING CABINS
Sleeping cabins are small and generally have little activity space. Electricity is
limited as indicated. Toilets, sinks and showers for sleeping cabins are located in
two detached bathhouses (#9 & # 20). One bathhouse has facilities for men and
women and wheelchair access (#20), and the other bathhouse is open air (#9).
#1 Big Dipper & Little Dipper, connected cabins, sleeps 20, has electricity.
#2 White Cap & Honeysuckle, connected cabins, sleeps 20.
#4 Sea Gull, sleeps 9.
#5 Fir Tree, sleeps 9.
#7 Crow's Nest, sleeps 6, has electricity.
#13 Jupiter; sleeps 10, has electricity
#15 Evening Star, sleeps 9, has electricity
#16 Driftwood and Blue Heron, connected cabins, sleeps 20, has electricity
#19 Sandpiper, sleeps 4, has bathroom and electricity
1. Can we sleep in the Lodges?
2. Are all cabins and lodges IG, all the time?
3. Is there anywhere to go to be OOG if one needs a break?

I don't want to miss anything but don't want to RP in my sleep. My character probably doesn't lay down-- you just turn it off and prop it in the corner.
Any lodge that lists a sleeping capacity can be slept in (so most of them). Except for bathrooms, the site is assumed to always be IG, but up the hill (where people smoke) is appropriate to be OOG if you're wearing an OOG headband. If you need to get away from game and you're not able to do so in your normal cabin let us know and we can help you find an unused cabin.

Plot and NPCs need to sleep, so there will be very low activity times at some times of the night; we'd recommend sleeping IG mostly because a lot of good RP can happen in cabins as people are winding down. It should be noted that faction based games like Spite usually have people staying together with more than just their immediate friend group. If you're used to BSing OOG at night with your buddies we'd like you to refrain from that at Spite, as you'll potentially be forcing your whole group out of character and blowing the immersion in the cabin (as well as anyone who might be eavesdropping).
Yeah, I think I will just put up a sign when I am sleeping that says "Back-up to server in process. Do not restart. Dreaming of Electric Sheep."
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