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shield 2 versus the world!!! - Printable Version +- Spite Forums (https://spitelarp.com/forums) +-- Forum: Out of Game Discussions (https://spitelarp.com/forums/forumdisplay.php?fid=1) +--- Forum: Rules Questions (https://spitelarp.com/forums/forumdisplay.php?fid=2) +--- Thread: shield 2 versus the world!!! (/showthread.php?tid=177) |
shield 2 versus the world!!! - Joey Porter - 03-19-2015 Shield 2 states: "Rank2:May use a shield with an area of up to 4 square feet against ranged attacks but not packet attacks. Passive ability. " Does this mean I can block effects that are delivered through firearms such as the heavy gunner and finesse paths? And if so, same thing with delivery through melee? RE: shield 2 versus the world!!! - Mr. F - 03-19-2015 In the Rulebook, under Rules, Combat, Active Abiliites: Quote:Active ability attacks that use weapons must hit the opponent on a legal body target, in order to count. The exception to this rule is the “sunder” effect. A sunder effect counts if it strikes any legal body target or the item that is being targeted so long as that item is a melee weapon or shield. Do not strike props or blasters. So as the rules stand in this outgoing edition: Yeah, you can block active blaster and (non-sunder) melee abilities with a shield. |