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JOAT Bug? - Printable Version

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JOAT Bug? - Marc DeArmond - 10-26-2015

I'm assuming this is a bug, but it could be a feature.

When you have JOAT 2 (Firearms 1) it doesn't open up Firearms 1 required skills such as Heavy Gunner, Weapon Jack, and Finesse. I'm assuming this is the same for Melee 1 and Trained Fighter.

I'd assume it's supposed to but I guess it could be intended that you actually need to buy Firearms 1.


RE: JOAT Bug? - David Rimple - 10-26-2015

My understanding is that it's a feature: Jack was intended to give a little of several trees, with none of the extended benefits that the full skill trees offer.


(10-26-2015, 06:15 PM)Marc DeArmond Wrote: I'm assuming this is a bug, but it could be a feature.

When you have JOAT 2 (Firearms 1) it doesn't open up Firearms 1 required skills such as Heavy Gunner, Weapon Jack, and Finesse. I'm assuming this is the same for Melee 1 and Trained Fighter.

I'd assume it's supposed to but I guess it could be intended that you actually need to buy Firearms 1.



RE: JOAT Bug? - Brian Johnson - 10-27-2015

David is correct. The call on the rules side was that Jack of All Trades would not count for the purposes of pre-requisites.